MOD介绍 Version 2.6 'Epic Edition' Battle AI is greater than ever due to formations and other
parameters adjustments. It will really give you a hard time winning
it, especially when it has artillery and a good
general. Multiplayer with DarthMod enabled should now be
fixed. Now there is richer garrison (Militia and many types of Line
infantry) and also it costs when in siege (so Human campers will
not wait for the AI to attack all the time because they may risk
bankruptcy). This simulates the cost of a siege for the
defender. Battle autocalc improved as requested. Gun reload rates extreme re-balance for better battle realism
and challenge. Musketing morale impact is greater so that only the elite
troops can stand under heavy fire long enough (or when they have a
good officer around). General projectile lethality enhanced. Melee mechanics tweaked even better for more cinematic
feel. Artillery more devastating. CAI better re-balance especially for France and Britain which
should be more effective in the campaign map. CAI recruitment better with more special and elite
troops. Fortifications have much more cost so that they are rare in
the map. CAI should be not so aggressive to minor nations and must be
slightly more reasonable. Diplomacy gift impact reduced (was requested). Howitzer impact slightly more powerful. Unit population cost nullified because in some campaigns
caused problems (For example in Penninsula Campaign it made Towns
too small and no more units could be built). Trade ports can now build warships so that the CAI can build
powerful navies. As a tradeport becomes upgraded it can build
bigger ships and smaller ships become obsolete. Improvements in effects (Musket muzzle flash much more
realistic, Quicklime smoke effect more realistic, Water impact
effects are now realistic and not tiny and gamey as in
vanilla). New Musket sounds much more realistic using sounds kindly
offered by Shokh, the creator of ACW mod . Extreme Naval Battle rebalance. Many changes to make the
naval battles as realistic, challenging and beautiful as possible.
For example you can now feel the mass and slow reaction time of a
ship type and also there is simulation of how tides affect a ship's
firing trajectory. The smaller ships shake a lot so they are not as
effective in long range targeting as the bigger warships which
remain more stationary in the water. But even for the bigger ships
you notice this very realistic effect, as they shake after they
take hits or they fire etc. so that you think you play a real naval
battle. Some minor Launcher fixes to provide more accurate log
reports. Projectile trails improved (Those you enable from the
launcher).
安装说明——安娜科穆宁 1、需要纯净的原版1.3,安装在纯英文路径 2、使用好压解压文件 3、安装达斯v2.6史诗版到apoleon
total war 4、启动达斯,报错,再使用原版exe正常进入游戏