生命骰:D10
技能点数:2 智力调整值
Spells: The epic dragon disciple does not gain any bonus spells
after 9th level.
法术:传奇龙脉门徒在第9级后不获得任何奖励法术。
Natural Armor: The epic dragon disciple’s natural armor bonus
increases by 1 point for every three levels after
10th.
天然防护:传奇龙脉门徒的天生防护在第10级后每三个等级增加1点。
Breath Weapon: For every three levels after 10th, the epic
dragon disciple’s breath weapon deals an additional two dice
of
damage (if his breath weapon inflicts six dice at 10th
level) or an
additional one die of damage (if his breath
weapon inflicts three
dice at 10th level). Any additional
dice are of the same type (d4,
d6, d8, or d10) as his breath
weapon normally inflicts.
喷吐武器:第10级后每三个等级,传奇龙脉门徒的喷吐武器得到2个伤害骰(如果他的喷吐武器在第10级造成6个伤害骰)或增加1个伤害骰(如果他的喷吐武器在第10级造成3个伤害骰)。增加的伤害骰和他的喷吐武器的类型相同(D4、D6、D8,或D10)
Bonus Feats: The epic dragon disciple gains a bonus feat
(selected from the list of epic dragon disciple feats) every
four
levels after 10th.
奖励专长:传奇龙脉门徒在第10级后每四个等级得到一个奖励专长(从传奇龙脉门徒奖励专长列表中选择)
Epic Dragon Disciple Bonus Feat List: Armor Skin, Damage
Reduction, Epic Leadership, Epic Prowess, Epic Reputation,
Epic
Toughness, Extended Lifespan, Improved Combat Casting,
Improved
Darkvision, Improved Low-Light Vision, Improved
Spell Capacity,
Perfect Multiweapon Fighting.
传奇龙脉门徒奖励专长列表:装甲皮肤,伤害减免,传奇领导力,传奇战斗技巧,传奇声望,传奇健壮,延长寿命,精通战斗施法,强化黑暗视觉,强化昏暗视觉,进阶法术位,完美多重武器攻击

笔者:
奖励专长“进阶法术位”……写职业的你他妈是在逗我?这传奇专长只能是人物可以施展职业法术列表的最高级别法术了以后才能选,这个不加施法者等级的烂职业怎么可能做到这一点……
版本2:
EPIC DRAGON DISCIPLE
The epic progression for the dragon disciple prestige class is
now found in the Revision Booklet. If using the dragon
disciple
prestige class as originally presented in Tome and
Blood, you can
use the following variant epic progression
originally presented in
the Epic Insights column on
transformational prestige classes.
Perhaps the most symbolic of the transformational prestige
classes, the path of the dragon disciple allows a character
to
become the most iconic monster of the D&D game: a
dragon.
龙脉门徒
现在《修订手册》中可以找到龙脉门徒进阶职业的传奇等级。如果使用最初在《书卷与血脉》中出现的龙脉门徒进阶职业,你可以使用下面在《传奇汇编》里展现的这一进阶职业的传奇变体等级。
也许这是最具有象征意义的进阶职业变体,龙脉门徒之路允许一个人物变成龙与地下城游戏中最具代表性的怪物:龙。
Along the way to reaching dragon apotheosis, the dragon disciple
gains claw and bite attacks, natural armor, wings, size,
and, of
course, a breath weapon. But in most cases, these
are only pale
reflections of the power of a true dragon.
This suggests that the
best route for the epic dragon
disciple is to improve upon his
already formidable draconic
powers.
Because the dragon disciple’s bonus spell progression doesn’t
follow an easily discernible pattern, and because the class
is
quite potent enough without it, the epic progression
presented
below does not continue the bonus spells.
在这条抵达龙之典范的道路上,龙脉门徒得到了利爪和啮咬攻击,天然防护、翅膀、体型,以及理所当然的喷吐武器。但这只是真龙力量的苍白倒影。这暗示着传奇龙脉门徒的最佳道路,是进一步提升他已经变得令人敬畏的龙之力。
Hit Die: d12.
Skill Points at Each Additional Level: 2 Int modifier.
生命骰:D12。
技能点数:2 智力调整值。
Natural Armor: At 11th level, and every three levels thereafter,
the dragon disciple’s natural armor bonus increases by 1 (to
5 at
11th, 6 at 14th, and so on).
天然防护:在第11级,和此后每三个等级,龙脉门徒的天然防护加值 提升1(第11级 5,第14级 6,以此类推)
Wing Slam: At 12th level, the dragon disciple gains the ability
to make two wing slam attacks each round (assuming he is at
least
Medium-size). Wing attacks deal the damage listed in
the table
below plus one-half the dragon disciple’s Strength
bonus, and they
are at a –5 penalty on the attack
bonus.
翼击:在第12级,龙脉门徒得到每回合增加两次翅膀抽击的能力(假设他至少是中等体型)。翅膀攻击伤害按表所示,加上龙脉门徒的力量调整值的一半,以及在攻击加值上有-5惩罚。
Breath Weapon Increase: At 13th level, and every three levels
thereafter, the epic dragon disciple’s breath weapon
increases in
power and frequency of use. The damage dealt by
the breath weapon
increases by 2 dice (if it deals 6 dice of
damage at 10th level) or
by 1 die (if it deals 3 dice of
damage at 10th level). The
additional dice are of the same
type normally dealt by the dragon
disciple’s breath weapon.
In addition, the save DC for the breath
weapon increases by
1 point, and the range increases as shown in
the table
below. Finally, the dragon disciple gains one additional
daily use of his breath weapon, though he must wait 1d4
rounds
before each use.
喷吐武器提升:在第13级,和此后每三个等级,传奇龙脉门徒的喷吐武器提升威力和频率。喷吐武器造成的伤害提升2个伤害骰(如果他的喷吐武器在第10级造成6个伤害骰)或增加1个伤害骰(如果他的喷吐武器在第10级造成3个伤害骰)。增加的伤害骰和他的喷吐武器的类型相同。此外喷吐武器的豁免DC提升1点,喷吐范围提升按表所示。最后,龙脉门徒增加一次额外的每日喷吐,但是他必须等候1D4轮才能再次使用。
Enlargement: At 15th level, and every ten levels thereafter, the
dragon disciple’s size increases by one step (such as from
Large to
Huge), to a maximum of Colossal size. The change in
size affects
the dragon disciple’s base natural weapon
damage (see below). Apply
the appropriate new size modifier
to the character’s attacks and
AC.
If the dragon disciple is already Colossal, he instead gains a
2 bonus to Strength.
变巨:在第15级,和此后每十个等级,龙脉门徒的体型提升一个级别(譬如从大型到超大型),一直到最大限度的超巨型。体型变化影响龙脉门徒的天生武器伤害(见下文),应采用新体型来修正人物的攻击和防御。
如果龙脉门徒已经是超巨型,他的力量得到 2奖励,取代体型变化。
Tail Slap: At 17th level, the dragon disciple grows a serpentine
tail that he can use to deliver tail slap attacks. A tail
slap
deals the listed damage plus 1 1/2 times the dragon
disciple’s
Strength bonus and is at a –5 penalty on the
attack bonus.
尾扫:在第17级,龙脉门徒长出一条蛇类的尾巴,他可以使用尾巴攻击。尾扫的伤害按表所示,加上龙脉门徒的力量调整值的一半,以及在攻击加值上有-5惩罚。
Spell Resistance (Ex): The 18th-level dragon disciple gains
spell resistance equal to 20 his class level.
法术抗力:在第18级,龙脉门徒得到20 职业等级的法术抗力。
Blindsense (Ex): The dragon disciple’s blindsense goes up by 30
feet at 15th level, and increases by 30 feet every 5 levels
thereafter.
盲感:在第15级,龙脉门徒的盲感提升30英尺,此后每五个等级提升30英尺。

Bonus Feats: The epic dragon disciple gains a bonus feat
(selected from the list of epic dragon disciple feats) every
five
levels after 10th.
Epic Dragon Disciple Bonus Feat List: Armor Skin, Damage
Reduction, Epic Prowess, Epic Skill Focus (Knowledge
[arcana]),
Epic Toughness, Extended LifeSpan, Flyby Attack†,
Great Charisma,
Great Constitution, Great Strength, Hover†,
Improved Combat
Casting, Improved Darkvision, Improved Spell
Capacity, Improved
Spell Resistance, Snatch†, Spell
Knowledge, Wingover†.
†Non-epic feat. Treat the dragon disciple’s age category as
one-half his class level for the purpose of the Hover
feat.
奖励专长:传奇龙脉门徒在第10级后每五个等级得到一个奖励专长(从传奇龙脉门徒奖励专长列表中选择)
传奇龙脉门徒奖励专长列表:装甲皮肤,伤害减免,传奇战斗技巧,传奇技能专攻(知识[奥秘]),传奇健壮,延长寿命,飞越攻击†,提升魅力,提升体质,提升强壮,盘旋†,精通战斗施法,强化黑暗视觉,进阶法术位,强化法术抗力,攫取†,奥术知识,空中横转†
†非传奇专长。在计算盘旋专长效果时,将龙脉门徒的职业等级的一半视作他的年龄阶段。

笔者:
无论哪个版本都改变不了这就是个逗逼职业的事实。
版本2比版本1的介绍文字逼格高出一截,实用性上增加了三个天生武器,变大的体型,更强力和更频繁的喷吐,还有范围更大的盲感,成了个彻底的肉盾。
版本2的奖励专长升级速度比版本1慢,列表里的奖励专长都不怎么样,不过这么慢的奖励速度,大家肯定都用HD堆专长,奖励列表的好坏倒是次要的了
但是实在让人忍不住吐槽:譬如尽管增加了天生武器,却取消了完美多重武器攻击的奖励专长;传奇技能专攻奥秘知识、进阶法术位和奥术知识都是什么鬼,这样一个肉盾用得着吗……
喔,刚才居然又发现了版本3,在传奇职业手册的3.5update里
版本3
EPIC DRAGON DISCIPLE
传奇龙脉门徒
Hit Die: d12.
Skill Points at Each Additional Level: 2 + Int modifier.
生命骰:D12。
技能点数:2 智力调整值。
Natural Armor: At 13th level, and every 3 levels thereafter, the
dragon disciple's natural armor bonus increases by +1 (to +5 at
13th, +6 at 16th, and so on).
天然防护:在第13级,和此后每三个等级,龙脉门徒的天然防护加值 提升1(第13级 +5,第16级
+6,以此类推)
Breath Weapon: At 13th level, and every 4 levels thereafter, the
damage dealt by the epic dragon disciple's breath weapon increases
by 2d8.
喷吐武器:在第13级,和此后每四个等级,龙脉门徒的喷吐武器提升2D8伤害。
Bonus Feats: The epic dragon disciple gains a bonus feat (selected
from the list of epic dragon disciple feats) every 4 levels after
10th.
Epic Dragon Disciple Bonus Feat List: Armor Skin, Damage Reduction,
Epic Prowess, Epic Skill Focus (Knowledge [arcana]), Epic
Toughness, Extended Life Span, Flyby Attack†, Great Charisma, Great
Constitution, Great Strength, Hover†, Improved Combat Casting,
Improved Darkvision, Improved Spell Capacity, Improved Spell
Resistance, Snatch†, Spell Knowledge, Wingover†.
†Non-epic feat. Treat the dragon disciple's age category as onehalf
his class level for the purpose of the Hover feat.
奖励专长:
传奇龙脉门徒在第10级后每四个等级得到一个奖励专长(从传奇龙脉门徒奖励专长列表中选择)
传奇龙脉门徒奖励专长列表:装甲皮肤,伤害减免,传奇战斗技巧,传奇技能专攻(知识[奥秘]),传奇健壮,延长寿命,飞越攻击†,提升魅力,提升体质,提升力量,盘旋†,精通战斗施法,强化黑暗视觉,进阶法术位,强化法术抗力,攫取†,奥术知识,空中横转†
†非传奇专长。在计算盘旋专长效果时,将龙脉门徒的职业等级的一半视作他的年龄阶段。

笔者:
版本3像是版本1跟2的综合体。沿用了版本1的能力提升;去掉了大量版本2里的萌点,譬如变巨、譬如翅膀抽尾巴拍;喷吐武器统一了伤害骰却不再提升威力和频率了;使用版本1的职业奖励专长等级,却又沿用了版本2的职业奖励专长。
总之,没那么逗逼了,但依然是弱鸡