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【游戏设计的概率统计入门-2】从统计数字上看,这个大概是一个好游戏

2007-07-07 11:01阅读:
原作者:Tyler Sigman
译者是自GAMASUTRA的链接上看到这篇文章的
链接地址如下:
http://www.gamasutra.com/features/20070124/sigman_01.shtml

原文如下(由于字数限制,这里只能贴出一部分,详细麻烦大家点入链接内查看。
译文在原文之后,烦点击进去阅读):

Statistically Speaking, It's Probably a Good Game, Part 2: Statistics for Game Designers
If you’re reading this, then chances are you also read Part 1, “Probability for Game Designers.”
If you haven’t read it, you really should, and that’s not to say it is full of good stuff (the article is tripe, actually). I just recommend reading it because if you don’t, you might be unprepared for the silliness that may ensue during this serious *ahem* and erudite *cough* discussion of statistics.

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以下译文(点击图片放大)








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